Player (Object)
A datatype that represents a player in memory. There are two ways of getting one: getLocalPlayer() and returnPlayerList() they are elaborated in this page
TIP
Generally, every function that concerns manipulating/getting data about a player requires a Player object
player.getPosArray
Gets the position of the player as a array
lua
player.getPosArray(Player) -> [x,y,z]
player.getPlayerName
Returns the name of the player.
lua
player.getPlayerName(Player) -> string
player.getX
WARNING
Deprecated, use getPosArray instead
Returns player's X-coordinate.
lua
player.getX(Player) -> float
player.getY()
Returns player's Y-coordinate.
WARNING
Deprecated, use getPosArray instead
lua
player.getY(Player) -> float
player.getZ
WARNING
Deprecated, use getPosArray instead
Returns player's Z-coordinate.
lua
player.getZ(Player) -> float
player.getLocalPlayer
returns the local player (generally you)
lua
player.getLocalPlayer() -> Player
player.returnPlayerList
returns list of players
lua
player.getPlayerList -> [Player]
player.isOnGround
True/False, player is on ground.
lua
Player.isOnGround(Player) -> bool
player.getYaw
Returns player yaw
lua
Player.getYaw() -> float
player.getPitch
Returns player pitch
lua
Player.getPitch() -> float
player.getInventory
Returns player inventory object
lua
Player.getInventory() -> pointer