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Player (Object)

A datatype that represents a player in memory. There are two ways of getting one: getLocalPlayer() and returnPlayerList() they are elaborated in this page

TIP

Generally, every function that concerns manipulating/getting data about a player requires a Player object

player.getPosArray

Gets the position of the player as a array

lua
player.getPosArray(Player) -> [x,y,z]

player.getPlayerName

Returns the name of the player.

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player.getPlayerName(Player) -> string

player.getX

WARNING

Deprecated, use getPosArray instead

Returns player's X-coordinate.

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player.getX(Player) -> float

player.getY()

Returns player's Y-coordinate.

WARNING

Deprecated, use getPosArray instead

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player.getY(Player) -> float

player.getZ

WARNING

Deprecated, use getPosArray instead

Returns player's Z-coordinate.

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player.getZ(Player) -> float

player.getLocalPlayer

returns the local player (generally you)

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player.getLocalPlayer() -> Player

player.returnPlayerList

returns list of players

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player.getPlayerList -> [Player]

player.isOnGround

True/False, player is on ground.

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Player.isOnGround(Player) -> bool

player.getYaw

Returns player yaw

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Player.getYaw() -> float

player.getPitch

Returns player pitch

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Player.getPitch() -> float

player.getInventory

Returns player inventory object

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Player.getInventory() -> pointer