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client class

client.notify

lua
function client.notify(message) end

Displays a notification on your screen.

Parameters

  • message: string: The notification message.

Returns

  • nil:

client.crash

lua
function client.crash() end

Crashes the game.

Returns

  • nil:

client.freeMouse

lua
function client.freeMouse() end

Frees your mouse.

Returns

  • nil:

client.grabMouse

lua
function client.grabMouse() end

Grabs your mouse.

Returns

  • nil:

client.getScreenName

lua
function client.getScreenName() end

Returns the current screen name.

Returns

  • string: The screen name.

client.displayLocalMessage

lua
function client.displayLocalMessage(message) end

Prints a message to chat (only you can see it)

Parameters

  • message: string: The message.

Returns

  • nil:

Reference: client.lua