client class
client.notify
lua
function client.notify(message) endDisplays a notification on your screen.
Parameters
message: string: The notification message.
Returns
- nil:
client.crash
lua
function client.crash() endCrashes the game.
Returns
- nil:
client.freeMouse
lua
function client.freeMouse() endFrees your mouse.
Returns
- nil:
client.grabMouse
lua
function client.grabMouse() endGrabs your mouse.
Returns
- nil:
client.getScreenName
lua
function client.getScreenName() endReturns the current screen name.
Returns
- string: The screen name.
client.displayLocalMessage
lua
function client.displayLocalMessage(message) endPrints a message to chat (only you can see it)
Parameters
message: string: The message.
Returns
- nil:
Reference: client.lua